Round 2
November 17, 2008
Mac kneels on the ground and pulls out his walkie. Larry quickly informs him that he has two targets pinned down (stopping for a second to fire a shot at one who was trying to get up). With Larry able to direct him, Mac sneaks around the back of the tent and fills a 10 yard area with automatic fire from the battle rifle until it clicks empty. He blows one of the men into bits. As he drops and pulls his sidearm, the area where the second man is fills with a flash of blinding white light (Larry is blinded for a minute as his scope washes out with heat). You look and see a melted crater in the ice where the man layed. You smell ozone, but can see no body.
You’ve been out in this cold for too long and are starting to notice it as the adrenaline wears off. Although you want to investigate more you need to get out of the cold. Larry can’t get a heat signature on anyone inside the tent, so you decide that Mac will lead with Larry rushing in behind him with his pistol drawn.
There’s nobody there. There is equipment scattered in the 3-man tent which is eerily similar to yours. You fire up a heater and locate a stash of MREs. Although you’d rather not you realize you both need sleep and to eat. You decide to let Mac sleep first and keep Larry awake for three hours (then switch). While Mac is asleep Larry starts to search the tent and dig into an MRE (chicken fried steak). You quickly find your sensor array crated up which makes your mission objective nearly complete. Of much more interest are the few personal effects in the tent.
It is clear that whoever these men were they weren’t natives. You can only assume that they arrived here in much the same way you did (but with slightly different technology). As you examine their effects you see a couple of items (a jackknife and a baseball hat) with the letters C.S.A. and the confederate flag on them. As unbelievable as it is, you think that these men are your counterparts from an alternate time line where the South won the Civil War and is a world power.
Larry, you’re very tired so it takes you a few minutes before that paranoid mind of yours gets going. At first you wonder if the third man killed himself or if he escaped. Escaped, you decide. Commandos don’t kill themselves (especially Southern ones). Then you think “if 2 of my buddies got killed and I escaped what would I do”? You decide that you would re-arm, get as many guys as possible, and go back and blow them (you) to hell. Or maybe you’d just open a portal and send an explosive device through in case they hung around to search your tent. Or were desperate enough to sleep in it. You drop your MRE and kick Mac awake. You say “We’ve got to get the Hell out of here. Now!”
What do you guys do? I’m assuming that you’re leaving (but you don’t HAVE to). If so, how quickly (and what do you take with you)? Be specific. You’ve got a day and a half before your pickup. How do you plan to spend that time (what precautions, if any, do you take)?